Domain: Game Development 🎮
Tools: Unity, Photoshop 🔧
Programming Language: C#
Team: Armintgco (solo) 👤
Development Time: 7 days ⏱️
Platform: Android — published on Myket.
Download Link: https://myket.ir/app/com.artgco.polygon 📥
Downloads: 100+ (no ads) ✅
Development Budget: $200 💵
Ownership & Rights: All ownership and rights are registered to Armintgco. 🔒
In POLYGON the player controls a circle positioned at the center of the screen. Using two buttons — rotate left and rotate right — the player spins around the center to avoid incoming polygonal enemies. The objective is survival and achieving the highest possible score. The gameplay is short, fast-paced, and focused on reflexes and timing.
Two simple buttons for clockwise and counterclockwise rotation; precise, low-complexity controls so the player can concentrate on obstacle avoidance. 🔁
Enemies appear as moving polygons that approach the center from various directions; differing speeds and sizes increase challenge. ⬢⬣
Scoring is based on survival time and successful avoidance of obstacles; a local high-score ranking is shown in settings. 🏆
Responsive main menu and smooth gameplay with high input responsiveness.
Settings panel including audio controls (music & SFX), viewable high score, and basic options. 🎚️
Ad-free experience for uninterrupted play. 🚫📢
Game engine: Unity — lightweight implementation optimized for Android devices.
Graphics and icons designed in Photoshop; UI optimized for touch and small screens.
Game logic and controls implemented in C# with local high-score storage.
A quick, challenging experience tailored for short play sessions (bite-sized gameplay). ⏳
Simple yet deep mechanics that reward player mastery over time. 🎯
No ads or distractions — focused gameplay from first to hundredth play. ✅
Published on the Iranian marketplace Myket — link above.
Over 100 downloads during initial release.
Developed on a limited budget of $200, with full ownership retained by the developer.
This project was designed and implemented single-handedly by Armintgco. The goal for POLYGON was to deliver a minimal but compelling arcade experience for Android users, maximizing gameplay quality while using minimal resources. For feedback or collaboration requests, please use the contact/profile information available on the Artgco site. 📬